About HS Code 950490
This code encompasses a broad range of non-electronic games and amusement articles, crucial for the global entertainment and leisure industry. It covers everything from traditional board games and card games to more specialized equipment found in arcades, casinos, and bowling alleys. International trade in these goods is driven by consumer demand for leisure activities, tourism, and the hospitality sector. Major importers include countries with large consumer markets and thriving entertainment industries, such as the United States, European Union members, and increasingly, emerging economies in Asia. Exporters often include manufacturing hubs like China, but also specialized producers in Europe and North America known for quality and innovation in game design. Key considerations for trade involve intellectual property rights for game designs, safety standards for amusement equipment, and varying cultural preferences that influence demand for specific types of games. The market is dynamic, with new games constantly being introduced, requiring agile supply chains.
Products Under This Code
Board games, Card games, Chess sets, Poker tables, Roulette wheels, Bowling alley equipment, Pinball machines, Arcade game cabinets (non-electronic)
Real World Examples
Monopoly, Settlers of Catan, Bicycle Playing Cards, Brunswick Bowling Equipment, Bally Pinball Machines
Common Misclassification
This code can be confused with 950450 (Video game consoles and machines) if the game has electronic components, or 950300 (Toys) if the item is primarily for children's play rather than adult or family games.
Products Classified Under 9504.90
Industry
This code belongs to the Toys & Sports Equipment industry.
Trade Overview
Top importers typically include the USA, Germany, and the UK, while major exporters are China, Germany, and Poland.
Frequently Asked Questions
What is HS code 950490?
HS code 950490 covers: Games; articles for funfair, table or parlour games, including pintables, special tables for casino games, automatic bowling alley equipment, n.e.c. in heading 9504. This code encompasses a broad range of non-electronic games and amusement articles, crucial for the global entertainment and leisure industry. It covers everything from traditional board games and card games to more specialized equipment found in arcades, casinos, and bowling alleys. International trade in these goods is driven by consumer demand for leisure activities, tourism, and the hospitality sector. Major importers include countries with large consumer markets and thriving entertainment industries, such as the United States, European Union members, and increasingly, emerging economies in Asia. Exporters often include manufacturing hubs like China, but also specialized producers in Europe and North America known for quality and innovation in game design. Key considerations for trade involve intellectual property rights for game designs, safety standards for amusement equipment, and varying cultural preferences that influence demand for specific types of games. The market is dynamic, with new games constantly being introduced, requiring agile supply chains.
What products fall under HS code 950490?
Board games, Card games, Chess sets, Poker tables, Roulette wheels, Bowling alley equipment, Pinball machines, Arcade game cabinets (non-electronic)
What are common misclassifications for HS code 950490?
This code can be confused with 950450 (Video game consoles and machines) if the game has electronic components, or 950300 (Toys) if the item is primarily for children's play rather than adult or family games.
How is HS code 950490 structured?
HS code 950490 is a 6-digit subheading under the Harmonized System. The first 2 digits (95) identify the chapter, digits 3-4 (04) identify the heading, and digits 5-6 (90) specify the subheading. This code is standardized globally by the World Customs Organization.